
Using the eraser, erase the major parts of the Alpha image that will not be a part of your new base texture.Click on the channel view and hide all channels except the Alpha channel.Make sure your canvas background color is set to black.151/151/151 is the lightest (think highlights) whereas 149/149/149 is the darkest. Grey areas between RGB values 151/151/151 - 149/149/149, give a translucent affect to the texture.White areas are completely opaque in the game.

Black areas in the Alpha are completely hidden in the game.Note: The cut-out method only works for Photoshop users. There are three methods to change the alpha channel: the "subtractive" method, the "trace" method and the "cut-out" method.You can turn a conservative one-piece swimsuit into a Bay Watchesque skin fest by just removing parts of the alpha channel. The alpha channel controls what pieces of the CAS parts you want displayed.There are two things you can do with the base texture: change the way the alpha looks, or change the way the base texture itself looks. Adult-Female-Accessory) Next choose the mesh you want to use from the drop down list (i.e. In the "Find A CAS Part" tab, set the CAS part details to the parameters of the mesh you wish to change the base texture of. The Tutorial Part I: Extracting the Base Texture Step 1



Whereas the base texture itself adds details to the CAS part like wrinkles and folds. The game uses the Alpha layer of the base texture to determine what parts of the texture you want displayed. Base textures can be thought of as the "canvas" the game "paints" the patterns and colors onto.
